![]() ![]() ![]() The beauty of Sculptris Pro is that it is a mode that can be enabled whenever you want and is compatible with the majority of the hundreds of sculpting brushes that ZBrush is famous for. Additionally, it allows 3D printing users to edit models which have already been optimized before being imported back into ZBrush for quick edits. It is also perfect for refining a model after Live Boolean has been used, where variation in polygon density and triangulation can be a challenge with traditional methods. It is also ideal for anyone using CAD, point cloud and other imported models without having to first retopologize the model or switch to DynaMesh. Sculptris Pro is the perfect tool for concept artists and creative users who simply want to get an idea formed without worry about things like polygon distribution. This frees you to focus entirely on the look you’re trying to achieve. It actually does this during your brush stroke in a real-time process called Tessimation. It enables the artist to ignore the constraints of polygon distribution and simply – sculpt! Sculptris Pro will dynamically add (tesselate) and remove (decimate) polygons wherever and whenever it’s needed. This major new feature is an enhanced version of the dynamic tessellation system from our popular Sculptris application. ZBrush 2018 includes the following new key features:
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